﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Media.Imaging;

namespace Silvery.Scene
{
    public interface IScene 
    {
        void SceneEnter(FrameworkElement sceneElement, bool async = true);
        void SceneEnter(string xamldata);
        ICanMove Hero { get; set; }
        BitmapImage ScenePreview { get; set; }

    }
}
